Pinocchio: Automatic Rigging and Animation of 3D Characters Pinocchio: Automatic Rigging and Animation of 3D Characters
Real-time Edge-Aware Image Processing with the Bilateral Grid Real-time Edge-Aware Image Processing with the Bilateral Grid
Sikuli: Using GUI Screenshots for Search and Automation Sikuli: Using GUI Screenshots for Search and Automation
SLAM in Large-Scale Cyclic Environments Using the Atlas Framework SLAM in Large-Scale Cyclic Environments Using the Atlas Framework
StartMobile: Using Language to Connect People to Mobile Devics StartMobile: Using Language to Connect People to Mobile Devics
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Texture Design Using a Simplicial Complex of Morphable Textures Texture Design Using a Simplicial Complex of Morphable Textures
The Lightspeed Automatic Interactive Lighting Preview System The Lightspeed Automatic Interactive Lighting Preview System
The Video Mesh: A Data Structure for Image-based Three-dimensional Video Editing The Video Mesh: A Data Structure for Image-based Three-dimensional Video Editing