Led by Web inventor and Director, Tim Berners-Lee and CEO Jeff Jaffe, the W3C focus is on leading the World Wide Web to its full potential by developing standards, protocols and guidelines that ensure the long-term growth of the Web
Alloy is a language for describing structures and a tool for exploring them. It has been used in a wide range of applications from finding holes in security mechanisms to designing telephone switching networks. Hundreds of projects have used Alloy for design analysis, for verification, for simulation, and as a backend for many other kinds of analysis and synthesis tools, and Alloy is currently being taught in courses worldwide.
Automatic speech recognition (ASR) has been a grand challenge machine learning problem for decades. Our ongoing research in this area examines the use of deep learning models for distant and noisy recording conditions, multilingual, and low-resource scenarios.
Knitting is the new 3d printing. It has become popular again with the widespread availability of patterns and templates, together with the maker movements. Lower-cost industrial knitting machines are starting to emerge, but we are still missing the corresponding design tools. Our goal is to fill this gap.
Mixed-methods qualitative (interviews and coding) and computational (AI) approach to understanding relationships between social identities, cultural values, and virtual identity technologies (e.g., online profiles and avatars).
All humans process vast quantities of unannotated speech and manage to learn phonetic inventories, word boundaries, etc., and can use these abilities to acquire new word. Why can't ASR technology have similar capabilities? Our goal in this research project is to build speech technology using unannotated speech corpora.
Neural networks, which learn to perform computational tasks by analyzing huge sets of training data, have been responsible for the most impressive recent advances in artificial intelligence, including speech-recognition and automatic-translation systems.
Communicating through computers has become an extension of our daily reality. But as speaking via screens has become commonplace, our exchanges are losing inflection, body language, and empathy. Danielle Olson ’14, a first-year PhD student at MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL), believes we can make digital information-sharing more natural and interpersonal, by creating immersive media to better understand each other’s feelings and backgrounds.
Speech recognition systems, such as those that convert speech to text on cellphones, are generally the result of machine learning. A computer pores through thousands or even millions of audio files and their transcriptions, and learns which acoustic features correspond to which typed words.But transcribing recordings is costly, time-consuming work, which has limited speech recognition to a small subset of languages spoken in wealthy nations.
Every language has its own collection of phonemes, or the basic phonetic units from which spoken words are composed. Depending on how you count, English has somewhere between 35 and 45. Knowing a language’s phonemes can make it much easier for automated systems to learn to interpret speech.In the 2015 volume of Transactions of the Association for Computational Linguistics, CSAIL researchers describe a new machine-learning system that, like several systems before it, can learn to distinguish spoken words. But unlike its predecessors, it can also learn to distinguish lower-level phonetic units, such as syllables and phonemes.