This community is interested in understanding and affecting the interaction between computing systems and society through engineering, computer science and public policy research, education, and public engagement.
The shared mission of Visual Computing is to connect images and computation, spanning topics such as image and video generation and analysis, photography, human perception, touch, applied geometry, and more.
We study the problem of 3D object generation. We propose a novel framework, 3D Generative Adversarial Network (3D-GAN), leveraging recent advances in volumetric convolutional networks and generative adversarial nets.
Automatic speech recognition (ASR) has been a grand challenge machine learning problem for decades. Our ongoing research in this area examines the use of deep learning models for distant and noisy recording conditions, multilingual, and low-resource scenarios.
We study the fundamentals of Bayesian optimization and develop efficient Bayesian optimization methods for global optimization of expensive black-box functions originated from a range of different applications.
Our main goal is to automatically search for relevant answers among many responses provided for a given question (Answer Selection), and search for relevant questions to reuse their existing answers (Question Retrieval).
To achieve high-quality photo lighting in challenging environments, our prototype camera dynamically reconstructs a 3D scene model and directs a motor-controlled flash head at nearby walls and ceilings for soft indirect illumination.
Knitting is the new 3d printing. It has become popular again with the widespread availability of patterns and templates, together with the maker movements. Lower-cost industrial knitting machines are starting to emerge, but we are still missing the corresponding design tools. Our goal is to fill this gap.
We aim to understand theory and applications of diversity-inducing probabilities (and, more generally, "negative dependence") in machine learning, and develop fast algorithms based on their mathematical properties.
Our main goal is to develop fact checking algorithms that can assess the credibility of claims mentioned in the textual statements and provide interpretable valid evidence that explains why a certain claim is considered as factually true or fake.
Data often has geometric structure which can enable better inference; this project aims to scale up geometry-aware techniques for use in machine learning settings with lots of data, so that this structure may be utilized in practice.
Almost every object we use is developed with computer-aided design (CAD). While CAD programs are good for creating designs, using them to actually improve existing designs can be difficult and time-consuming.
The MOOC Learner Project provides learning scientists, instructional designers and online education specialists with open source software that enables them to efficiently extract teaching and learning insights from the data collected when students learn on the edX or open edX platform.
Developed at MIT’s Computer Science and Artificial Intelligence Laboratory, a team of robots can self-assemble to form different structures with applications in inspection, disaster response, and manufacturing
Google AI’s Jeff Dean has a seemingly straightforward objective: he wants to use a collection of trainable mathematical units organized in layers to solve complicated tasks that will ultimately benefit many parts of society.