We study the problem of 3D object generation. We propose a novel framework, 3D Generative Adversarial Network (3D-GAN), leveraging recent advances in volumetric convolutional networks and generative adversarial nets.
Alloy is a language for describing structures and a tool for exploring them. It has been used in a wide range of applications from finding holes in security mechanisms to designing telephone switching networks. Hundreds of projects have used Alloy for design analysis, for verification, for simulation, and as a backend for many other kinds of analysis and synthesis tools, and Alloy is currently being taught in courses worldwide.
Automatic speech recognition (ASR) has been a grand challenge machine learning problem for decades. Our ongoing research in this area examines the use of deep learning models for distant and noisy recording conditions, multilingual, and low-resource scenarios.
We study the fundamentals of Bayesian optimization and develop efficient Bayesian optimization methods for global optimization of expensive black-box functions originated from a range of different applications.
Our main goal is to automatically search for relevant answers among many responses provided for a given question (Answer Selection), and search for relevant questions to reuse their existing answers (Question Retrieval).
We aim to understand theory and applications of diversity-inducing probabilities (and, more generally, "negative dependence") in machine learning, and develop fast algorithms based on their mathematical properties.
Our main goal is to develop fact checking algorithms that can assess the credibility of claims mentioned in the textual statements and provide interpretable valid evidence that explains why a certain claim is considered as factually true or fake.
Data often has geometric structure which can enable better inference; this project aims to scale up geometry-aware techniques for use in machine learning settings with lots of data, so that this structure may be utilized in practice.
The MOOC Learner Project provides learning scientists, instructional designers and online education specialists with open source software that enables them to efficiently extract teaching and learning insights from the data collected when students learn on the edX or open edX platform.
Developed at MIT’s Computer Science and Artificial Intelligence Laboratory, a team of robots can self-assemble to form different structures with applications in inspection, disaster response, and manufacturing
Google AI’s Jeff Dean has a seemingly straightforward objective: he wants to use a collection of trainable mathematical units organized in layers to solve complicated tasks that will ultimately benefit many parts of society.
The Imagination, Computation, and Expression Laboratory at MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) has released a new video game called Grayscale, which is designed to sensitize players to problems of sexism, sexual harassment, and sexual assault in the workplace.
Last month, three MIT materials scientists and their colleagues published a paper describing a new artificial-intelligence system that can pore through scientific papers and extract “recipes” for producing particular types of materials.