This community is interested in understanding and affecting the interaction between computing systems and society through engineering, computer science and public policy research, education, and public engagement.
We study the problem of 3D object generation. We propose a novel framework, 3D Generative Adversarial Network (3D-GAN), leveraging recent advances in volumetric convolutional networks and generative adversarial nets.
To further parallelize co-prime sampling based sparse sensing, we introduce Diophantine Equation in different algebraic structures to build generalized lattice arrays.
With strong relationship to generalized Chinese Remainder Theorem, the geometry properties in the remainder code space, a special lattice space, are explored.
To enable privacy preservation in decentralized optimization, differential privacy is the most commonly used approach. However, under such scenario, the trade-off between accuracy (even efficiency) and privacy is inevitable. In this project, distributed numerical optimization scheme incorporated with lightweight cryptographic information sharing are explored. The affect on the convergence rate from network topology is considered.
We aim to understand 3D object structure from a single image. We propose an end-to-end framework which sequentially estimates 2D keypoint heatmaps and 3D object structure, by training it on both real 2D-annotated images and synthetic 3D data and by integrating a 3D-to-2D projection layer.
Developed at MIT’s Computer Science and Artificial Intelligence Laboratory, a team of robots can self-assemble to form different structures with applications in inspection, disaster response, and manufacturing
Google AI’s Jeff Dean has a seemingly straightforward objective: he wants to use a collection of trainable mathematical units organized in layers to solve complicated tasks that will ultimately benefit many parts of society.
Last month, three MIT materials scientists and their colleagues published a paper describing a new artificial-intelligence system that can pore through scientific papers and extract “recipes” for producing particular types of materials.
Most robots are programmed using one of two methods: learning from demonstration, in which they watch a task being done and then replicate it, or via motion-planning techniques such as optimization or sampling, which require a programmer to explicitly specify a task’s goals and constraints.
The butt of jokes as little as 10 years ago, automatic speech recognition is now on the verge of becoming people’s chief means of interacting with their principal computing devices. In anticipation of the age of voice-controlled electronics, MIT researchers have built a low-power chip specialized for automatic speech recognition. Whereas a cellphone running speech-recognition software might require about 1 watt of power, the new chip requires between 0.2 and 10 milliwatts, depending on the number of words it has to recognize.