The butt of jokes as little as 10 years ago, automatic speech recognition is now on the verge of becoming people’s chief means of interacting with their principal computing devices. In anticipation of the age of voice-controlled electronics, MIT researchers have built a low-power chip specialized for automatic speech recognition. Whereas a cellphone running speech-recognition software might require about 1 watt of power, the new chip requires between 0.2 and 10 milliwatts, depending on the number of words it has to recognize.
This community is interested in understanding and affecting the interaction between computing systems and society through engineering, computer science and public policy research, education, and public engagement.
We study the problem of 3D object generation. We propose a novel framework, 3D Generative Adversarial Network (3D-GAN), leveraging recent advances in volumetric convolutional networks and generative adversarial nets.
Automatic speech recognition (ASR) has been a grand challenge machine learning problem for decades. Our ongoing research in this area examines the use of deep learning models for distant and noisy recording conditions, multilingual, and low-resource scenarios.
Knitting is the new 3d printing. It has become popular again with the widespread availability of patterns and templates, together with the maker movements. Lower-cost industrial knitting machines are starting to emerge, but we are still missing the corresponding design tools. Our goal is to fill this gap.
Our goal is to develop collaborative agents (software or robots) that can efficiently communicate with their human teammates. Key threads involve designing algorithms for inferring human behavior and for decision-making under uncertainty.
Data often has geometric structure which can enable better inference; this project aims to scale up geometry-aware techniques for use in machine learning settings with lots of data, so that this structure may be utilized in practice.
Almost every object we use is developed with computer-aided design (CAD). While CAD programs are good for creating designs, using them to actually improve existing designs can be difficult and time-consuming.
The Robot Compiler allows non-engineering users to rapidly fabricate customized robots, facilitating the proliferation of robots in everyday life. It thereby marks an important step towards the realization of personal robots that have captured imaginations for decades.
We aim to understand 3D object structure from a single image. We propose an end-to-end framework which sequentially estimates 2D keypoint heatmaps and 3D object structure, by training it on both real 2D-annotated images and synthetic 3D data and by integrating a 3D-to-2D projection layer.
Developed at MIT’s Computer Science and Artificial Intelligence Laboratory, a team of robots can self-assemble to form different structures with applications in inspection, disaster response, and manufacturing
Google AI’s Jeff Dean has a seemingly straightforward objective: he wants to use a collection of trainable mathematical units organized in layers to solve complicated tasks that will ultimately benefit many parts of society.
Last month, three MIT materials scientists and their colleagues published a paper describing a new artificial-intelligence system that can pore through scientific papers and extract “recipes” for producing particular types of materials.
Neural networks, which learn to perform computational tasks by analyzing huge sets of training data, have been responsible for the most impressive recent advances in artificial intelligence, including speech-recognition and automatic-translation systems.
Artificial intelligence (AI) in the form of “neural networks” are increasingly used in technologies like self-driving cars to be able to see and recognize objects. Such systems could even help with tasks like identifying explosives in airport security lines.
Most robots are programmed using one of two methods: learning from demonstration, in which they watch a task being done and then replicate it, or via motion-planning techniques such as optimization or sampling, which require a programmer to explicitly specify a task’s goals and constraints.