We study the problem of 3D object generation. We propose a novel framework, 3D Generative Adversarial Network (3D-GAN), leveraging recent advances in volumetric convolutional networks and generative adversarial nets.
We aim to understand 3D object structure from a single image. We propose an end-to-end framework which sequentially estimates 2D keypoint heatmaps and 3D object structure, by training it on both real 2D-annotated images and synthetic 3D data and by integrating a 3D-to-2D projection layer.
Developed at MIT’s Computer Science and Artificial Intelligence Laboratory, a team of robots can self-assemble to form different structures with applications in inspection, disaster response, and manufacturing
Most robots are programmed using one of two methods: learning from demonstration, in which they watch a task being done and then replicate it, or via motion-planning techniques such as optimization or sampling, which require a programmer to explicitly specify a task’s goals and constraints.