This CoR brings together researchers at CSAIL working across a broad swath of application domains. Within these lie novel and challenging machine learning problems serving science, social science and computer science.
We use visualization as a petri dish to study intelligence augmentation, or how can computational representations and software systems help amplify our cognition and creativity, while respecting our agency?
We study the problem of 3D object generation. We propose a novel framework, 3D Generative Adversarial Network (3D-GAN), leveraging recent advances in volumetric convolutional networks and generative adversarial nets.
Alloy is a language for describing structures and a tool for exploring them. It has been used in a wide range of applications from finding holes in security mechanisms to designing telephone switching networks. Hundreds of projects have used Alloy for design analysis, for verification, for simulation, and as a backend for many other kinds of analysis and synthesis tools, and Alloy is currently being taught in courses worldwide.
Automatic speech recognition (ASR) has been a grand challenge machine learning problem for decades. Our ongoing research in this area examines the use of deep learning models for distant and noisy recording conditions, multilingual, and low-resource scenarios.
We study the fundamentals of Bayesian optimization and develop efficient Bayesian optimization methods for global optimization of expensive black-box functions originated from a range of different applications.
The MOOC Learner Project provides learning scientists, instructional designers and online education specialists with open source software that enables them to efficiently extract teaching and learning insights from the data collected when students learn on the edX or open edX platform.
We aim to understand 3D object structure from a single image. We propose an end-to-end framework which sequentially estimates 2D keypoint heatmaps and 3D object structure, by training it on both real 2D-annotated images and synthetic 3D data and by integrating a 3D-to-2D projection layer.
Our research seeks to discover best practices for using avatars to enhance performance, engagement, and STEM identity development for diverse public middle and high school computer science students. As sites of our research we run workshops in which students learn computer science in fun, relevant ways, and develop self-images as computer scientists.
All humans process vast quantities of unannotated speech and manage to learn phonetic inventories, word boundaries, etc., and can use these abilities to acquire new word. Why can't ASR technology have similar capabilities? Our goal in this research project is to build speech technology using unannotated speech corpora.
Developed at MIT’s Computer Science and Artificial Intelligence Laboratory, a team of robots can self-assemble to form different structures with applications in inspection, disaster response, and manufacturing
Google AI’s Jeff Dean has a seemingly straightforward objective: he wants to use a collection of trainable mathematical units organized in layers to solve complicated tasks that will ultimately benefit many parts of society.
The Imagination, Computation, and Expression Laboratory at MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) has released a new video game called Grayscale, which is designed to sensitize players to problems of sexism, sexual harassment, and sexual assault in the workplace.
Last month, three MIT materials scientists and their colleagues published a paper describing a new artificial-intelligence system that can pore through scientific papers and extract “recipes” for producing particular types of materials.
Neural networks, which learn to perform computational tasks by analyzing huge sets of training data, have been responsible for the most impressive recent advances in artificial intelligence, including speech-recognition and automatic-translation systems.