News

Spotlighted News

Filter options
  • All
  • Articles
  • Videos
  • Talks
List view

3Q: D. Fox Harrell on his video game for the #MeToo era

The Imagination, Computation, and Expression Laboratory at MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) has released a new video game called Grayscale, which is designed to sensitize players to problems of sexism, sexual harassment, and sexual assault in the workplace.

Articles

3Q: D. Fox Harrell on his video game for the #MeToo era

The Imagination, Computation, and Expression Laboratory at MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) has released a new video game called Grayscale, which is designed to sensitize players to problems of sexism, sexual harassment, and sexual assault in the workplace.

Danielle Olson: Building empathy through computer science and art

Communicating through computers has become an extension of our daily reality. But as speaking via screens has become commonplace, our exchanges are losing inflection, body language, and empathy. Danielle Olson ’14, a first-year PhD student at MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL), believes we can make digital information-sharing more natural and interpersonal, by creating immersive media to better understand each other’s feelings and backgrounds.

Cinematography on the fly

In recent years, a host of Hollywood blockbusters — including “The Fast and the Furious 7,” “Jurassic World,” and “The Wolf of Wall Street” — have included aerial tracking shots provided by drone helicopters outfitted with cameras. Those shots required separate operators for the drones and the cameras, and careful planning to avoid collisions. But a team of researchers from MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) and ETH Zurich hope to make drone cinematography more accessible, simple, and reliable.

Faster page loads

A webpage today is often the sum of many different components. A user’s home page on a social-networking site, for instance, might display the latest posts from the users’ friends; the associated images, links, and comments; notifications of pending messages and comments on the user’s own posts; a list of events; a list of topics currently driving online discussions; a list of games, some of which are flagged to indicate that it’s the user’s turn; and of course the all-important ads, which the site depends on for revenues.

Learning spoken language

Every language has its own collection of phonemes, or the basic phonetic units from which spoken words are composed. Depending on how you count, English has somewhere between 35 and 45. Knowing a language’s phonemes can make it much easier for automated systems to learn to interpret speech.In the 2015 volume of Transactions of the Association for Computational Linguistics, CSAIL researchers describe a new machine-learning system that, like several systems before it, can learn to distinguish spoken words. But unlike its predecessors, it can also learn to distinguish lower-level phonetic units, such as syllables and phonemes.

Videos

Learn a language while you wait for WiFi

Hyper-connectivity has changed the way we communicate, wait, and productively use our time. Even in a world of 5G wireless and “instant” messaging, there are countless moments throughout the day when we’re waiting for messages, texts, and Snapchats to refresh. But our frustrations with waiting a few extra seconds for our emails to push through doesn’t mean we have to simply stand by.

Detecting emotions with wireless signals

As many a relationship book can tell you, understanding someone else’s emotions can be a difficult task. Facial expressions aren’t always reliable: a smile can conceal frustration, while a poker face might mask a winning hand.But what if technology could tell us how someone is really feeling?Researchers from MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) have developed “EQ-Radio,” a device that can detect a person’s emotions using wireless signals.

Talks