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Algorithms & Theory , Big Data , Cybersecurity , Entertainment , Internet of Things , Manufacturing , Wireless
Algorithms & Theory , Big Data , Cybersecurity , Entertainment , Internet of Things , Manufacturing , Wireless

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3Q: D. Fox Harrell on his video game for the #MeToo era

The Imagination, Computation, and Expression Laboratory at MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) has released a new video game called Grayscale, which is designed to sensitize players to problems of sexism, sexual harassment, and sexual assault in the workplace.

Articles

3Q: D. Fox Harrell on his video game for the #MeToo era

The Imagination, Computation, and Expression Laboratory at MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) has released a new video game called Grayscale, which is designed to sensitize players to problems of sexism, sexual harassment, and sexual assault in the workplace.

CSAIL's Daniel Jackson receives two ACM awards

This week the Association for Computer Machinery presented CSAIL principal investigator Daniel Jackson with the 2017 ACM SIGSOFT Outstanding Research Award for his pioneering work in software engineering. (This fall he also received the ACM SIGSOFT Impact Paper Award for his research method for finding bugs in code.)An EECS professor and associate director of CSAIL, Jackson was given the Outstanding Research Award for his “foundational contributions to software modeling, the creation of the modeling language Alloy, and the development of a widely used tool supporting model verification.”

Danielle Olson: Building empathy through computer science and art

Communicating through computers has become an extension of our daily reality. But as speaking via screens has become commonplace, our exchanges are losing inflection, body language, and empathy. Danielle Olson ’14, a first-year PhD student at MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL), believes we can make digital information-sharing more natural and interpersonal, by creating immersive media to better understand each other’s feelings and backgrounds.

Cinematography on the fly

In recent years, a host of Hollywood blockbusters — including “The Fast and the Furious 7,” “Jurassic World,” and “The Wolf of Wall Street” — have included aerial tracking shots provided by drone helicopters outfitted with cameras. Those shots required separate operators for the drones and the cameras, and careful planning to avoid collisions. But a team of researchers from MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) and ETH Zurich hope to make drone cinematography more accessible, simple, and reliable.

Videos

Learn a language while you wait for WiFi

Hyper-connectivity has changed the way we communicate, wait, and productively use our time. Even in a world of 5G wireless and “instant” messaging, there are countless moments throughout the day when we’re waiting for messages, texts, and Snapchats to refresh. But our frustrations with waiting a few extra seconds for our emails to push through doesn’t mean we have to simply stand by.

Talks